Normal
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| Normal | ||
|---|---|---|
![]() The crest of the Normal element | ||
| Represents | Neutrality and Balance | |
| Role | Stability of the world | |
| Secondary | Stat modifiers | |
Normal is the standard element of Kyrigar, representing neutrality and balance.
|
Normal |
Strong against |
Weak against |
|
On offense |
None |
Metal |
|
On defense |
Shadow |
Wind |
Contents |
Lore
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When Kyrigar was formed, the Ancients used the element of Normal to bring neutrality and balance to the world. Neutrality managed the stability of all things, allowing them to form solid, gaseous, and liquid forms. Balance allowed all the elements of Kyrigar to settle and form the world.
In addition to the formation of Kyrigar, Normal is the element of neutrality because every Kymera has access to Normal-type skills. Normal is also the element of balance because every basic enhancement and degradation skill is Normal-type.
Element matchups
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Normal's element matchups are fairly straightforward. A Normal-type Kymera will take regular damage from nearly all the other elements. The stability of Normal-type Kymera is resistant to Shadow-type trickery, but their stability is broken by Wind-type Kymera.
Offensively, Normal has no advantages and is one of the elements unable to significantly dent a Metal Kymera.
List of Normal-type Kymera
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List of Normal-type skills
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| The Elements of Kyrigar |
|---|
| Normal - Earth - Fire - Wind - Water - Electric - Ice - Light - Shadow - Metal - Nature |
